Fire Drone slightly weaker but only requires 2 power. I feel like I should be embarrassed, but I looked into my stats, and wow, I played 76 games, and zero total victories. You'll have to fight! Fight a Pirate ship. If you see an ion blast coming for your shields and you know it'll be what softens you up enough to let your enemy's other weapons hit, lower your shields for a moment to let the ion blast through and then raise shields again. anarcher Apr 10, 2014 @ 2:13pm. A. I'm going to be so mad with my self if I mess up and lose this time :D. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. Massively increased the chances to lose or damage ships when a fleet uses emergency FTL to escape a battle. Auto-ship fight near sun. The Hull Repair Drone raises your effective health against the Flagship from 30 to something like 60. What is the shield overcharger? How do I get it and what does it do?Anyway, after said extended amount of waiting, draining, taking their hits and fighting boarding teams, this message popped up: The ship suddenly disables their weapons. So did the Rebel Flagship just do an invisible FTL jump that. Command: AUG id. Also works for Wraiths and Pulsars,. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. Periodically adds 1 point of Zoltan Shield to regular shields. It also regenerates that Zoltan shield if you take too long during the fight. Edit. Sectors are determined randomly, but. It also regenerates that Zoltan shield if you take too long during the fight. Just upgrade your Cloak and get a Zoltan Shield/Drone Control w/ Shield Overcharger. Upgrades increase the mind-control duration, health and combat damage of the affected crew. Diplomatic Immunity. Invite him to join your crew. . What is the shield overcharger? How do I get it and what does it do?Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. The other thing is that it is capable of blocking the Pulsar's ion pulses if it's up at the right time, which can be glorious. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. 1% increase in scrap. 0. 8 vs 1. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. Zoltan Shields prevent boarding, hacking, and. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. You receive the "Ship Customizer Beacon" augment, choose a starting scrap and loose all fuel. Time Between Heals 2. Stealth C defense is sustainable. (see the formula) Provides boost even if the Shields system is damaged, hacked, or ionized. It also regenerates that Zoltan shield if you take too long during the fight. Default Name: The Adjudicator Starting Crew: 3 Zoltan Starting Reactor: 5 Max Hull. So it's basically useless to ensure hacking – there's the depower. You detect life signs on a nearby moon - a lone Slug marooned on its surface. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Fixed: Enemy “charge” weapons could lock up and never fire when used with Cloaking. phenir Oct 2, 2022 @ 10:49am. It's too much downside for too little upside. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. This random event occurs in: Engi Homeworlds. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. You also have Zoltan Shields that stops almost any attack in its tracks. Shield Overcharger Drone: Like a bad Defense II; doesn't do enough to justify its use in almost all cases. . having two scrap recovery arms early, you got extremely lucky. This event can occur only once per sector. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel, missiles, and drone parts) 2-4 slots of. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. A Slug ship hails you: "We've detected some worrying radiation coming from your medical unit, perhaps you should take a look?" As he signs off, your medical bay shuts. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. They stack. This event can occur only once per sector. For the most part, it's a pretty incredible defense. 9. The Mantis is terrified at the sight of your crewmember. Stealth B without buying shields Very definitely possible. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. Our Full truck load services are effective for. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. Drone part is consumed once it finishes. Quests are started in some of these events. g. Scrap Cost: 60 Shop. I love the stealth cruiser, and I recently unlocked the type C. If I have a shield nullification system, I'll make special platforms that are full armor. So did the Rebel Flagship just do an invisible FTL jump that. Some of them have maximum training in all skills. Yesssssssss. You message them to see if they need any help. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. ago. The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. create drone recovery arm without having to go to store, etc. When you mind control someone, they will act like a computer-controlled friendly unit. Recharge time is the inverse of recharge rate. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. Zoltan shields don't recharge except in two cases. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. It also regenerates that Zoltan shield if you take too long during the fight. It turns out they have been studying the Lanius's ability to reshape metal. FTL: Faster Than Light. Level 2 doors are a godsend. I personally did, but i'm not ruling luck out of the equation. The Shield Overcharger is simply too power-costly at 3 to be worth using that much, and the side-benefits from having a Super Shield such as resisting Hacking and MindCon aren't really that realistic when it takes eight seconds for any super shield to appear at all. You can acquire them by completing challenges set forth by the achievement's description. Merchant docked with Lanius. We all know that, right? Good. (typical in-game example is using the Shield Overcharger + drone on Simo-H)Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. This event can occur only once per sector. A powerful cruiser with overwhelming offensive potential, but protected only by its energy shield. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. 15, giving about 87% of the base time (not 85%). Shield drones stop at best 1 shot per 10 seconds and don't thwart drones. During an active cloak: Evasion of the ship is increased by 60%. . * Super Shield from drones is up too infrequently to do anything against bombs or boarders. Shields are a system that projects a protective barrier around your ship, which absorbs damage until it is removed. 33 to 0. Based on this table, we can see that the shield overcharger isn't very good at blocking shots. Originally posted by Gold♥Shield: This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. Wormhole FTL for life Also this is not my idea, but i highly support it, especially with few adds from later posts. In general, having better evasion saved my skin more than the bigger shields, since evasion stacks with someone in the pilot seat plus the engines. 2. You can use this to compare the cost and ES of different engine/shield combinations. The color of the room indicates its oxygen level: white indicates maximum oxygen, red/pink indicates lower oxygen, and red lines across the room. You receive low scrap with resources. Shields: Two small shields ideal to use in your small and medium ships. R. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. Engi fleet discussion. carnage is a bit overrated imo, but still powerful. It also regenerates that Zoltan shield if you take too long during the fight. Get the Report>. Maximum of 3 Weapons, 2 different Drones. FTL Recharge Booster augmentation multiplies charge time by 80%, two of them by 67%, and three of them by 57%. Go down to the surface to investigate. Stealth C has weapons better suited for early sectors. It also doesn't protect against torpedoes for engine reasons, so you'd get splashed for double the HE damage on your main shields. g. According to the wiki, it does stack. To find the improved time, divide by 1. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a. It also regenerates that Zoltan shield if you take too long during the fight. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Only the energy outbursts from an FTL engine are powerful enough to recharge. The shield overcharger seems to be bad by design. The large Crystalline Beings escort your crew onto the station and gingerly help them into a scanning chamber. Using certain cheat programs, you can edit your ship's stats, including shields, to 5 or more. Mind control is blocked by Zoltan Shields, unless you have Zoltan Shield Bypass augmentation. #1. I love the stealth cruiser, and I recently unlocked the type C. For example, 3 shields + 7 engines and 4 shields + 4 engines both cost the same amount of scrap, 375. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. (e. * Even Defense 1 drones take out missiles and drones at greater speed. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? Unlike that zoltan shield though, that so long as the shield overcharger is powered and operating, the drone will continually replenish and strengthen layer by layer of the super shield. Register for free, get approved in minutes, and quote instantly. The Long-Ranged Scanners will detect no ship presence. FTL: Faster Than Light - FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty. Cloaking is a defensive system. Hacking will definitely be useful. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. This event can occur only once per sector. . According to the wiki, it does stack. This shield type has a separated energy storage to proyect the. The Long-Ranged Scanners will detect no ship presence. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. Showing 1 - 5 of 5 comments. Phase 3 it has 5 shield layers, for some reason splits off the weapon rooms, and attaches 2 extra weapons. Zoltan Shield is an augmentation that grants energy shielding which protects ship's standard shields, hull, and crew from any damage until it is depleted. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan Shield at once? 3: Is it possible to make it so that it doesn't use up drone parts? The shield overcharger seems to be bad by design. 6 sec. Enforcer, 1 C. You don't assume direct control over them, but instead they are now simply "friendly". What sectors are in FTL? There are five sector types in FTL: Civilian. "While using the Federation Cruiser, use your crew in 4 special blue event choices by sector 5. We all know that, right? Good. Zoltan shields will also block teleporting and boarding. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. 12 ES while the 4 engine case has 6. However, after multiple attempts, I can't even get past sector 2. If you lose the overshield then you are vulnerable until it comes back. ) Shield Overcharger+ Drone Rotation Speed 5->4 ~~~~~blueprints. 74K subscribers in the ftlgame community. It also regenerates that Zoltan shield if you take too long during the fight. The shield can absorb 5 HP of damage and can only be recharched by doing an FTL jump. We all know that, right? Good. They appear on page 5. Plasma storm incapacitated ships. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. System Repair Drone. Advanced Edition flagship is whipping my ass so hard at everything I tried to plan. Manning increases dodge chance. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors being. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Reduced the time before emergency FTL can be. The Shivan starts without a Door System, requiring 60 scrap to buy it. Advanced FTL Navigation no longer allows player to jump to his own location. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a Zoltan Shield Bypass Augment), or mind controlled. Inquire about the process. . Currently the most comprehensive list is the FTL mod compendium. Player's mind control chooses a random target in the room: it can accidentally control an enemy boarder instead of removing the mind-control from player's crew. It also regenerates that Zoltan shield if you take too long during the fight. " Power Required: 3 Time Between Shield Generation: 8. This event can occur only once per sector. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Category:Out of Fuel Events. Ion and Beam weapons will do double damage. Unlock. You can look into my profile game screenshots, the latest one to see it. The number of guaranteed stores is determined by the sector type. Misses so often that it almost feels like a 9yr old playing COD on the PS4. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. Manning the Piloting system adds up to the overall ship evasion (Piloting crew skill. 1, or via online chat if you need help. (the ship can also be unlocked by winning the game with the Rock Cruiser) You arrive near a small fleet of civilian Engi. This means they will repair broken. E. Stealth C has 3 layers of engines. After a few seconds, they inform you they have mapped their entire genome and have everything they need. 105 votes, 14 comments. g. Notice that the Stealth Cruiser A lacks Shields. Ships tested: Federation layout A and Engi layout A. Loss of Cabin Pressure. We all know that, right? Good. I personally did, but i'm not ruling luck out of the equation. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its “normal” limits. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. The shield overcharger protects you from lasers. You don't assume direct control over them, but instead they are now simply "friendly". Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. If that is the case, it depends entirely on engine level. " Power Required: 2 Total Healing: 3-5 Avg. Regularly the zoltan shield can only be regenerated by a FTL drive jump, and beside that it only has five points worth of defense until it goes down completely. For three years, if I was up against a ship with say an ion blast and a minibeam, I'd cloak the ion blast and hope it didn't hit anything important (which it often did) but while I'd still do the same on the first jump, after getting. #2. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. This is where some people go wrong. The Long-Ranged Scanners will detect no ship presence. It appears the distress beacon is coming from the surface of a nearby moon. Most augments improved or made cheaper. Starts with the Long-Ranged Sensors and Titanium Casing Augments. Repeat the steps of taking out the gun(s). 8% of Uncharted Nebulas have no stores at all. Its inhabitant asks you to retake his ship from the pirates who recently commandeered it. Offense drones may be useful to run down his super shield quickly. What is the shield overcharger? How do I get it and what does it do?This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect ship presence. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. In. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. having two scrap recovery arms early, you got extremely lucky. See full list on ftl. Augments. onslaught deletes hull and spawns tons of breaches. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. 1 2 3 4 5 6 7 8 9 Share 170 views 6 years ago That's actually really effective at slowing us down. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its. This is the Zoltan Cruiser ship unlocking event. #1. Hack his shields for a shorter fight, or his weapons for a safer fight. Exploring the devastation, you find a lone survivor. 1% increase in scrap. They either need to be cheaper (1 power) or recharge faster to have any real use. (e. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. They contact you on emergency frequencies: "Please, we'll. Rebel attacking Federation loyalists. P. Cloaking will help dodge the shots, as they are all at once. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. We all know that, right? Good. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. FTL Recharge Booster does far too little for the cost - you could put that money towards upgrading the Engines instead, which both increases your charge rate AND your evasion. The pirate you encounter here looks worn down, but hungry. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. They give you a schematic as compensation. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. This random event occurs in: Slug Controlled Nebula Slug Home Nebula in a nebula. g. 2-star crew gives you a 30% recharge bonus, and each Charge Booster gives you 15%. (An) Attack drone(s) will help take down the shields. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. anarcher Apr 10, 2014 @ 2:13pm. L. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. 15, giving about. 3; Reactions:. Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. 67 ES. Scrap Cost: 60 Shop Rarity: Rare Hull Repair Drone "Automatically repairs 3-5 damage to your hull. Didn't test them yet but I bet Ancient Ramparts + Shield Overcharger would only make it more disgustingly efficient. Q: Can an enemy teleport to your ship with your Shield Overcharger. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. Three scrap arms gives you 33. The shield overcharger works a lot better than the armchair pilots suspect. "Ah, a. The shield overcharger actually makes zoltan shield slower the more you have. Stores can be found at designated beacons or in events. The Engi are grateful for your help and offer a small reward. The shield overcharger actually makes zoltan shield slower the more you have. However, there have been reports of a Mantis war camp only a few. Fire Drone. There are a lot of mods, and mod lists can easily fall out of date. For ship achievements, see Ship Achievements. Auto-ship fight (Crystal) Auto-ship fight in asteroid field. Your sensors are picking up a single life form. fandom. Oxygen is a key element on most ships. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster… In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. A ship without life forms within a nearby dense asteroid field is giving off the distress call. True, but you should be killing enemies before they can board return, heal, and reboard. We all know that, right? Good. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. Without shield barrier: you can take 0 or 1 hull/system damage in 1-4 rooms each; minimum number of fires is 2 in 1 or 2 rooms, maximum number of fires is 6 in 5 rooms; rarely a 4. Focus your firepower on the shields. Auto-ship fight in nebula. Lasers, flak, and asteroids will remove one layer of shields or damage the ship if. - Boarding droneThe Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. It is actually better than a regular shield level early on, since it still recharges faster than any single weapon's cooldown, and can also sometimes stop missiles and even bombs. Anti-Personnel Drone. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. 4. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. So did the Rebel Flagship just do an invisible FTL jump that. They offer goods and services in exchange for scrap. These crewmembers are obtained through choosing particular options during specific events and come with unique pre-defined names. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. FtwLasers · 3/11/2014. ) Start the game and select the Ship Customizer Option. This event can occur only once per sector. Subset Games referred to modding as "unexpected" and have said it is unlikely FTL will ever support mods in any way. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. This is the Rock Cruiser ship unlocking event. Earning two of the three Rock Cruiser achievements will unlock Layout B. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. You pick up a Zoltan life raft floating in space. Enemy Zoltan Shield is replenished upon revisiting the beacon. "C starts with one of the best early game beams and a more reliable defense. You can reach us at [email protected] the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? I just lost a Zoltan B run because the defense drone 2 and shield overcharger I was relying on to block much of the enemy fire was constantly being… Anybody has that feeling? In the normal version, everything seemed really random, but in AE, in advance sectors, I ALWAYS stumble on an enemy with EXACTLY the thing that my ship cannot do anything against. Default Name: Regalus Infinitum Starting Crew: 2 C. carnage is a bit overrated imo, but still powerful. If you lose the overshield then you are vulnerable until it comes back. Shield overcharger Will fly around your ship and create a part of a zoltan shield. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. For this achievement to work, you must shut down the oxygen in 80 percent of the rooms on your Lanius Cruiser until you reach sector 8. 0 sec. Suddenly, with a swift chop and a signature "Woo!" WWE icon Ric Flair defeats The Overcharger and encourages you to switch to CarShield to teach. 3. Hacking will definitely be useful. This event can occur only once per sector. Anti-ship battery firing on Lanius ships. 5;. Each additional layer has longer cool-down time: 8s/10s/13s/16s/20s for 0/1/2/3/4 existing layers. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors. Shield Overcharger "Generates a single supershield barrier periodically. Default Name: The Adjudicator Starting Crew:. Functioning system replenishes ship's oxygen supply. xmlFederation Ships can only be fought in the Federation deserters random event. 72K subscribers in the ftlgame community. This event can occur only once per sector. Lifeform Scanner and the FTL augmentations are pretty universally bad, and I generally sell them the first chance I get. Q: Can an enemy teleport to your ship with your Shield Overcharger. Shield Overcharger +) An item only used by the AI. It turns out they have been studying the Lanius's ability to reshape metal. You arrive at a Zoltan security checkpoint set up in a perimeter around the beacon. ) Keep waiting on the star map to improve and test your ship. "I'm certain it is clear," he concludes, "that you. Though, having two or three layers of shields works well with high evasion. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Expanded FTL lore; some events are pretty text-heavy Empty beacons are no longer useless; instead it allows you to make certain customizations to your ships, e. Offense drones may be useful to run down his super shield quickly. Note: this event occurs at a regular beacon, but when you arrive there will be a nebula environment. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. (the ship can also be unlocked by winning the game with the Federation Cruiser) An unarmed Zoltan transport vessel is slowly making its way toward the. Balance changes:. " Power Required: 3 Time Between Shield Generation: 8. - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. Increased Vector Thruster Overcharger Density from 0. This event can occur only once per sector. Recharge time is the inverse of recharge rate. As u/absurdperson said, if you rely on engine strength then most ion shots are going to miss anyways - but if you rely on shield strength then the reverse ion field is your friend, as ion is the most powerful anti-shield weapon. * Shield Drones charge slower and slower the more super-shields you have, further reducing their efficacy. Hi, I found out the cloak depletes faster than normal. Weapons and artillery systems stop charging and cannot target a cloaked ship (unless a friendly or mind. Just having the overcharger drone active does not protect you from teleport by itself. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. 72K subscribers in the ftlgame community. Category page. Bug happens when fighting an enemy, it is normal when no enemy presents. add info --> Engines: Charges the FTL drive and powers evasion. The Drone Control system powers drones, which act automatically and cannot be controlled directly. A merchant ship is docked with a Lanius transport. This event can occur only once per sector.